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Diffstat (limited to 'src-qt5/core/lumina-wm-INCOMPLETE/LWindowManager.cpp')
-rw-r--r--src-qt5/core/lumina-wm-INCOMPLETE/LWindowManager.cpp186
1 files changed, 0 insertions, 186 deletions
diff --git a/src-qt5/core/lumina-wm-INCOMPLETE/LWindowManager.cpp b/src-qt5/core/lumina-wm-INCOMPLETE/LWindowManager.cpp
deleted file mode 100644
index 14ce6897..00000000
--- a/src-qt5/core/lumina-wm-INCOMPLETE/LWindowManager.cpp
+++ /dev/null
@@ -1,186 +0,0 @@
-//===========================================
-// Lumina-DE source code
-// Copyright (c) 2015, Ken Moore
-// Available under the 3-clause BSD license
-// See the LICENSE file for full details
-//===========================================
-#include "LWindowManager.h"
-
-#define DEBUG 1
-
-LWindowManager::LWindowManager(){
-
-}
-
-LWindowManager::~LWindowManager(){
-
-}
-
-bool LWindowManager::start(){
- //Setup the initial screen/session values
- LWM::SYSTEM->WM_Set_Root_Supported();
- LWM::SYSTEM->WM_SetNumber_Desktops(1);
- LWM::SYSTEM->WM_Set_Current_Desktop(0);
- LWM::SYSTEM->WM_Set_Desktop_Names(QStringList() << "one");
- QRect totgeom;
- QList<QPoint> viewports;
- QList<QRect> geoms;
- for(int i=0; i<QApplication::desktop()->screenCount(); i++){
- geoms << QApplication::desktop()->screen(i)->geometry();
- viewports << QPoint(0,0);
- totgeom = QApplication::desktop()->screen(i)->geometry();
- }
- LWM::SYSTEM->WM_Set_Desktop_Geometry(totgeom.size());
- LWM::SYSTEM->WM_Set_Desktop_Viewport(viewports);
- LWM::SYSTEM->WM_Set_Workarea(geoms);
- //Should probably do a quick loop over any existing windows with the root as parent (just in case)
- QList<WId> initial = LWM::SYSTEM->WM_RootWindows();
- for(int i=0; i<initial.length(); i++){
- NewWindow(initial[i], false); //These ones did not explicitly request to be mapped
- }
- RestackWindows();
- return true;
-}
-
-void LWindowManager::stop(){
- for(int i=0; i<WINS.length(); i++){
- if(WINS[i]->hasFrame()){
- LWM::SYSTEM->UnembedWindow(WINS[i]->clientID());
- WINS[i]->frame()->close();
- }
- }
-}
-//===============
-// PUBLIC SLOTS
-//===============
-void LWindowManager::NewWindow(WId win, bool requested){
- //Verify that this window can/should be managed first
- //if(DEBUG){ qDebug() << "New Window:" << LWM::SYSTEM->WM_ICCCM_GetClass(win); }
- QString wclass = LWM::SYSTEM->WM_ICCCM_GetClass(win);
- if( wclass.contains("lumina-wm",Qt::CaseInsensitive) ){ return; } //just in case: prevent recursion
- else{
- bool ok = (wclass.isEmpty() ? false : LWM::SYSTEM->WM_ManageWindow(win, requested) );
- if(!ok){
- //See if this window is just a transient pointing to some other window
- WId tran = LWM::SYSTEM->WM_ICCCM_GetTransientFor(win);
- if(tran!=win && tran!=0){
- win = tran;
- ok = LWM::SYSTEM->WM_ManageWindow(win);
- }
- }
- if(!ok){ return; }
- }
- if(DEBUG){ qDebug() << "New Managed Window:" << LWM::SYSTEM->WM_ICCCM_GetClass(win); }
- LWM::SYSTEM->WM_Set_Active_Window(win);
- LWindow *lwin = new LWindow(win);
- connect(lwin, SIGNAL(Finished(WId)), this, SLOT(FinishedWindow(WId)) );
- WINS << lwin;
- if(lwin->hasFrame()){
- lwin->frame()->windowChanged(LWM::Show); //Make sure to show it right away
- }else{
- LWM::SYSTEM->WM_ShowWindow(win); //just map the window right now
- }
-}
-
-void LWindowManager::ClosedWindow(WId win){
- for(int i=0; i<WINS.length(); i++){
- if(WINS[i]->clientID()==win){
- qDebug() << " - Closed Window";
- if(WINS[i]->hasFrame()){ WINS[i]->frame()->windowChanged(LWM::Closed); } //do any animations/cleanup
- else{ FinishedWindow(win); }
- break;
- }
- }
-}
-
-void LWindowManager::ModifyWindow(WId win, LWM::WindowAction act){
- for(int i=0; i<WINS.length(); i++){
- if(WINS[i]->clientID()==win){
- if(WINS[i]->hasFrame()){ WINS[i]->frame()->windowChanged(act); }
- return;
- }
- }
- //If it gets this far - it is an unmanaged window
- if(act==LWM::Show){
- NewWindow(win);
- }
- RestackWindows();
-}
-
-void LWindowManager::RestackWindows(){
- Stack_Desktop.clear(); Stack_Below.clear(); Stack_Normal.clear(); Stack_Above.clear(); Stack_Fullscreen.clear();
- QList<WId> currwins;
- int cwork = LWM::SYSTEM->WM_Get_Current_Desktop();
- int winwork = -1;
- QList<LXCB::WINDOWSTATE> states;
- QList<LXCB::WINDOWTYPE> types;
- for(int i=0; i<WINS.length(); i++){
- //Only show windows on the current desktop
- winwork = LWM::SYSTEM->WM_Get_Desktop(WINS[i]->clientID());
- states = LWM::SYSTEM->WM_Get_Window_States(WINS[i]->clientID());
- types = LWM::SYSTEM->WM_Get_Window_Type(WINS[i]->clientID());
- WId id = WINS[i]->clientID();
- if(WINS[i]->hasFrame()){ id = WINS[i]->frame()->winId(); }
- if(winwork<0 || winwork == cwork || states.contains(LXCB::S_STICKY) ){
- //Now check the state/type and put it in the proper stack
- currwins << WINS[i]->clientID(); //add this to the overall "age" list
- //Now add it to the proper stack
- if(types.contains(LXCB::T_DESKTOP)){ Stack_Desktop << id; }
- else if(states.contains(LXCB::S_BELOW)){ Stack_Below << id; }
- else if(types.contains(LXCB::T_DOCK) || states.contains(LXCB::S_ABOVE) ){ Stack_Above << id; }
- else if(states.contains(LXCB::S_FULLSCREEN)){ Stack_Fullscreen << id; }
- else{ Stack_Normal << id; }
- }
- }
- //Active Window management
- WId active = LWM::SYSTEM->WM_Get_Active_Window();
- if(Stack_Desktop.contains(active)){ Stack_Desktop.removeAll(active); Stack_Desktop << active; }
- else if(Stack_Below.contains(active)){ Stack_Below.removeAll(active); Stack_Below << active; }
- else if(Stack_Normal.contains(active)){ Stack_Normal.removeAll(active); Stack_Normal << active; }
- else if(Stack_Above.contains(active)){ Stack_Above.removeAll(active); Stack_Above << active; }
- else if(Stack_Fullscreen.contains(active)){ Stack_Fullscreen.removeAll(active); Stack_Fullscreen << active; }
-
- //Now set the root properties for these lists
- LWM::SYSTEM->WM_Set_Client_List(currwins, false); //age-ordered version
- LWM::SYSTEM->WM_Set_Client_List(QList<WId>() << Stack_Desktop << Stack_Below << Stack_Normal << Stack_Above << Stack_Fullscreen, true); //stacking order version
- //Now re-paint (in order) the windows
- RepaintWindows();
-}
-
-void LWindowManager::RepaintWindows(){
- //Go through all the current windows (in stacking order) and re-paint them
- for(int i=0; i<Stack_Desktop.length(); i++){
- LWM::SYSTEM->WM_ShowWindow(Stack_Desktop[i]);
- }
- for(int i=0; i<Stack_Below.length(); i++){
- LWM::SYSTEM->WM_ShowWindow(Stack_Below[i]);
- }
- for(int i=0; i<Stack_Normal.length(); i++){
- LWM::SYSTEM->WM_ShowWindow(Stack_Normal[i]);
- }
- for(int i=0; i<Stack_Above.length(); i++){
- LWM::SYSTEM->WM_ShowWindow(Stack_Above[i]);
- }
- for(int i=0; i<Stack_Fullscreen.length(); i++){
- LWM::SYSTEM->WM_ShowWindow(Stack_Fullscreen[i]);
- }
-}
-
-//=================
-// PRIVATE SLOTS
-//=================
-void LWindowManager::FinishedWindow(WId win){
- for(int i=0; i<WINS.length(); i++){
- if(WINS[i]->clientID() == win){
- qDebug() << " - Finished Window";
- if(win == LWM::SYSTEM->WM_Get_Active_Window()){
- if(i==0 && WINS.length()>1){ LWM::SYSTEM->WM_Set_Active_Window(WINS[i+1]->clientID()); }
- else if(i>0){ LWM::SYSTEM->WM_Set_Active_Window(WINS[i-1]->clientID()); }
- else{ LWM::SYSTEM->WM_Set_Active_Window( QX11Info::appRootWindow()); }
- }
- delete WINS.takeAt(i); break;
- }
- }
- //Now update the list of clients
- RestackWindows();
-}
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