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-rw-r--r--src-qt5/core/libLumina/LIconCache.cpp5
-rw-r--r--src-qt5/core/libLumina/LIconCache.h6
2 files changed, 11 insertions, 0 deletions
diff --git a/src-qt5/core/libLumina/LIconCache.cpp b/src-qt5/core/libLumina/LIconCache.cpp
index cb88582d..38367cef 100644
--- a/src-qt5/core/libLumina/LIconCache.cpp
+++ b/src-qt5/core/libLumina/LIconCache.cpp
@@ -22,6 +22,11 @@ LIconCache::~LIconCache(){
}
+LIconCache* LIconCache::instance(){
+ static LIconCache cache;
+ return &cache;
+}
+
// === PUBLIC ===
//Icon Checks
bool LIconCache::exists(QString icon){
diff --git a/src-qt5/core/libLumina/LIconCache.h b/src-qt5/core/libLumina/LIconCache.h
index cf585675..9834b2a3 100644
--- a/src-qt5/core/libLumina/LIconCache.h
+++ b/src-qt5/core/libLumina/LIconCache.h
@@ -35,6 +35,12 @@ class LIconCache : public QObject{
public:
LIconCache(QObject *parent = 0);
~LIconCache();
+
+ //Static method for using this class (DO NOT MIX WITH GLOBAL OBJECT METHOD)
+ // Either use this the entire time, or use a saved/global object - pick one and stick with it
+ // otherwise you may end up with multiple icon cache's running for your application
+ static LIconCache* instance();
+
//Icon Checks
bool exists(QString icon);
bool isLoaded(QString icon);
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