From 343041014c6a622d2c39df51e10acc5dd180f34b Mon Sep 17 00:00:00 2001 From: Martin Stransky Date: Thu, 3 May 2018 13:43:55 +0200 Subject: Added patch from mozbz#1375074 - fixes aarch64 baseline JIT crashes --- bug1375074-save-restore-x28.patch | 74 +++++++++++++++++++++++++++++++++++++++ 1 file changed, 74 insertions(+) create mode 100644 bug1375074-save-restore-x28.patch (limited to 'bug1375074-save-restore-x28.patch') diff --git a/bug1375074-save-restore-x28.patch b/bug1375074-save-restore-x28.patch new file mode 100644 index 0000000..57a83a2 --- /dev/null +++ b/bug1375074-save-restore-x28.patch @@ -0,0 +1,74 @@ +# HG changeset patch +# User Lars T Hansen +# Date 1519822672 -3600 +# Wed Feb 28 13:57:52 2018 +0100 +# Node ID 672f0415217b202ae59a930769dffd9d6ba6b87c +# Parent 825fd04dacc6297d3a980ec4184079405950b35d +Bug 1375074 - Save and restore non-volatile x28 on ARM64 for generated unboxed object constructor. + +diff --git a/js/src/jit-test/tests/bug1375074.js b/js/src/jit-test/tests/bug1375074.js +new file mode 100644 +--- /dev/null ++++ b/js/src/jit-test/tests/bug1375074.js +@@ -0,0 +1,18 @@ ++// This forces the VM to start creating unboxed objects and thus stresses a ++// particular path into generated code for a specialized unboxed object ++// constructor. ++ ++var K = 2000; // 2000 should be plenty ++var s = "["; ++var i; ++for ( i=0; i < K-1; i++ ) ++ s = s + `{"i":${i}},`; ++s += `{"i":${i}}]`; ++var v = JSON.parse(s); ++ ++assertEq(v.length == K, true); ++ ++for ( i=0; i < K; i++) { ++ assertEq(v[i] instanceof Object, true); ++ assertEq(v[i].i, i); ++} +diff --git a/js/src/vm/UnboxedObject.cpp b/js/src/vm/UnboxedObject.cpp +--- a/js/src/vm/UnboxedObject.cpp ++++ b/js/src/vm/UnboxedObject.cpp +@@ -95,7 +95,15 @@ UnboxedLayout::makeConstructorCode(JSCon + #endif + + #ifdef JS_CODEGEN_ARM64 +- // ARM64 communicates stack address via sp, but uses a pseudo-sp for addressing. ++ // ARM64 communicates stack address via sp, but uses a pseudo-sp (PSP) for ++ // addressing. The register we use for PSP may however also be used by ++ // calling code, and it is nonvolatile, so save it. Do this as a special ++ // case first because the generic save/restore code needs the PSP to be ++ // initialized already. ++ MOZ_ASSERT(PseudoStackPointer64.Is(masm.GetStackPointer64())); ++ masm.Str(PseudoStackPointer64, vixl::MemOperand(sp, -16, vixl::PreIndex)); ++ ++ // Initialize the PSP from the SP. + masm.initStackPtr(); + #endif + +@@ -233,7 +241,22 @@ UnboxedLayout::makeConstructorCode(JSCon + masm.pop(ScratchDoubleReg); + masm.PopRegsInMask(savedNonVolatileRegisters); + ++#ifdef JS_CODEGEN_ARM64 ++ // Now restore the value that was in the PSP register on entry, and return. ++ ++ // Obtain the correct SP from the PSP. ++ masm.Mov(sp, PseudoStackPointer64); ++ ++ // Restore the saved value of the PSP register, this value is whatever the ++ // caller had saved in it, not any actual SP value, and it must not be ++ // overwritten subsequently. ++ masm.Ldr(PseudoStackPointer64, vixl::MemOperand(sp, 16, vixl::PostIndex)); ++ ++ // Perform a plain Ret(), as abiret() will move SP <- PSP and that is wrong. ++ masm.Ret(vixl::lr); ++#else + masm.abiret(); ++#endif + + masm.bind(&failureStoreOther); + -- cgit