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+
+
+
+
+ INSTRUCTIONS
+
+ FOR
+ ____________________
+ | |
+ | BEYOND THE TITANIC |
+ |____________________|
+
+ A Text & Sound Adventure Fantasy
+
+ Programmed by Scott Miller
+
+
+ An Apogee Software Production
+ -----------------------------
+
+
+
+
+
+PLEASE NOTE THAT BEYOND THE TITANIC IS A SHAREWARE GAME.
+ ---------
+
+The author asks that those who enjoy the game please pay $5 or $10 to help
+compensate the effort that went into programming Beyond the Titanic. This
+small fee will also encourage the author to continue making new games, like
+the recently released Supernova and Kingdom of Kroz.
+
+This payment will also register the payer for telephone support and clues.
+
+Please make checks payable to:
+
+ Scott Miller (214) 240-0614
+ 4206 Mayflower Dr.
+ Garland, TX 75043
+
+Please support the SHAREWARE concept, it benefits you the most.
+
+Thank you and enjoy the game...
+
+Scott Miller
+
+
+
+
+
+
+The STORY
+------------------------------------------------------------------------------
+
+ As the game begins you find yourself standing on board the Titanic, on her
+maiden voyage. Of course, that particular voyage was never completed!
+ Your goal is to survive and somehow get back to your home in the United
+States.
+ Most of your time will be spent solving numerous problems and dangers that
+arise, like starvation and drowning. If you've played any of Infocom's famous
+text games you will notice that Beyond the Titanic is quite similar to Zork
+and Planetfall.
+ Hints: Examine everything and make a map as you move through the many
+game locations. There are not any puzzles that cannot be solved logically;
+apply an "If I were really there, I would do this..." type of attitude.
+ To add to the game's realism sound effects are used throughout the game.
+
+
+
+
+
+LOADING
+------------------------------------------------------------------------------
+
+Game setup for single disk drive:
+
+1) Insert the GAME disk.
+2) Type in BEYOND and press the <enter> button.
+3) When the "Do you have a colr screen?" question appears, press Y or N.
+4) When the "How many disk drives do you have?" question appears, press
+ the number 1.
+5) The game will begin.
+
+Game setup for two disk drives:
+
+1) Insert the GAME disk into drive A:
+2) Insert your SAVE/RESTORE disk into drive B:
+3) Type in BEYOND and press the <enter> button.
+4) When the "Do you have a colr screen?" question appears, press Y or N.
+4) When the "How many disk drives do you have?" question appears, press
+ the number 2.
+6) The game will begin.
+
+The VERBS
+------------------------------------------------------------------------------
+
+ Beyond the Titanic has a vocabulary of over 750 words--more than most
+text adventures sold commercially. Here is a sampling of the verbs
+understood by the game's parser.
+EXAMINE (or EX for short)
+INVENTORY (or I)
+NORTH, SOUTH, NORTHWEST, UP, DOWN, IN, OUT, etc. (or first letter)
+GET, DROP
+PUSH, PULL, MOVE, PRESS, TOUCH
+LOOK, LOOK INSIDE, LOOK BEHIND, LOOK THROUGH, LOOK UNDER, LOOK ON, etc.
+WEAR, TAKE OFF
+TIE, UNTIE
+PUT, INSERT
+OPEN, UNLOCH
+TURN, ROTATE
+FIND CRAWL
+SAY TYPE
+CUT HELP
+JUMP SHAKE
+SLEEP FLY
+DANCE FALL
+
+
+
+Example structures:
+
+TIE [object] (TO, AROUND) [object] - usually used with a rope.
+EX [object] - used to study an object closely.
+GIVE [object] TO [object]
+PUT [object] (WITHIN, UNDER, ON, BESIDE, BEHIND, etc.) [object]
+SAY [something] - used to converse with other game characters.
+TYPE [something] - used to enter data on a keyboard device.
+TURN [object] or TURN [object] to [position] - used for dials.
+OPEN [object] WITH [object]
+
+
+Example Sentences:
+
+>> PICK UP THE KNIFE THEN THROW IT AT THE WALL
+>> E.N.OPEN HATCH THEN CLIMB DOWN THE LADDER. READ SCREEN. BREAK IT.
+>> SHOOT THE CREATURE WITH THE GUN PLEASE, THEN RUN SOUTH!
+
+
+
+
+The COMMANDS
+------------------------------------------------------------------------------
+
+ Here's a list of the major commands you will need to know in order to play
+Beyond the Titanic.
+
+QUIT - ends the current game.
+SAVE - allows you to save your present game location. Use a separate formatted
+ disk. Up to 26 SAVE files per disk. SAVE names can be up to eight
+ letters long. To resume a previously SAVED game use the RESTORE
+ command.
+RESTORE - allows you to restore a SAVED game location.
+DIAGNOSE - reveals your health, appetite, etc.
+LOOK (or L) - does a brief examination of your current game location.
+REPEAT (or R) - repeats your last line of commands.
+WAIT (or Z) - lets one move pass without any action.
+SCORE - gives you your current ranking.
+ROOM DESCRIPTION (or RD) - toggles between full room descriptions or brief
+ room descriptions.
+
+
+
+
+
+
+
+MISCELLANEOUS
+------------------------------------------------------------------------------
+
+ Beyond the Titanic only recognizes the first SEVEN letters of any word or
+command. (Note: Infocom games only use the first SIX letters.)
+ The word AND is not understood. You cannot say, for example, GET GUN
+AND ROPE, or PUT ROPE AND KNIFE IN SACK.
+ With the verbs GET and DROP you may refer to every object by saying
+GET ALL or DROP ALL. The word ALL is not accepted anywhere else.
+ It is a good idea to draw a map as you find new rooms in the game.
+Without a map it is easy to get lost, or it might be difficult to find a
+room you need to get to in a hurry.
+
+*** END OF FILE ***
+
+
+
+ \ No newline at end of file
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