#include "7w.h" int* get_science(int player, int science[3]) { int i, j; for (i = 0; i < 3; i++) science[i] = 0; int *built = data_getbuilt(player); int prod[NUMPRODUCTS]; for (i = 0; built[i] != -1; i += 2) { if (cards_gettype(built[i], built[i + 1]) == SCIENTIFIC) { cards_getproduction(built[i], built[i + 1], prod); for (j = COMPASS; j <= TABLET; j++) { science[j - COMPASS] += prod[j]; } } } return science; } int calc_science(int player, int guildval) { int i; int science[3]; get_science(player, science); if (guildval != -1) science[guildval]++; int min = science[0]; for (i = 0; i < 3; i++) if (science[i] < min) min = science[i]; int ret = 7 * min; for (i = 0; i < 3; i++) ret += science[i] * science[i]; return ret; } int science(int player) { if (!data_hasbuilt(player, 2, 25)) return calc_science(player, -1); int max = 0; int i, m; for (i = 0; i < 3; i++) { m = calc_science(player, i); if (m > max) max = m; } return max; }