#include "7w.h" #include void tester(); void io_init(); void cards_init(); void io_clearscreen(); int* getdeck(int era, int numplayers); void data_init(int num_players); void player_turn(int player); void ai_turn(int player); void wonder_selected(int player); void view_refresh(int focus, int cursor, int player); int data_numplayers(); void data_endturn(); int data_getera(); void halt() { endwin(); exit(0); } static int ais[7] = {0, 1, 1, 1, 1, 1, 1}; main_routine() { int player = 0; while(1) { if(ais[player]) ai_turn(player); else player_turn(player); if(++player == data_numplayers()) { data_endturn(); player = 0; } } } main() { io_init(); cards_init(); data_init(5); main_routine(); halt(); }