################################################################################ # Automatically-generated file. Do not edit! ################################################################################ # Add inputs and outputs from these tool invocations to the build variables C_SRCS += \ ../ai.c \ ../ai_trade.c \ ../ai_weights.c \ ../ai_weights_special.c \ ../cards.c \ ../color.c \ ../data.c \ ../decks.c \ ../endgame.c \ ../history.c \ ../io.c \ ../log.c \ ../main.c \ ../messenger.c \ ../player_turn.c \ ../pregame.c \ ../science.c \ ../special_actions.c \ ../special_cards.c \ ../trade.c \ ../util.c \ ../view.c \ ../war.c \ ../wonder.c OBJS += \ ./ai.o \ ./ai_trade.o \ ./ai_weights.o \ ./ai_weights_special.o \ ./cards.o \ ./color.o \ ./data.o \ ./decks.o \ ./endgame.o \ ./history.o \ ./io.o \ ./log.o \ ./main.o \ ./messenger.o \ ./player_turn.o \ ./pregame.o \ ./science.o \ ./special_actions.o \ ./special_cards.o \ ./trade.o \ ./util.o \ ./view.o \ ./war.o \ ./wonder.o C_DEPS += \ ./ai.d \ ./ai_trade.d \ ./ai_weights.d \ ./ai_weights_special.d \ ./cards.d \ ./color.d \ ./data.d \ ./decks.d \ ./endgame.d \ ./history.d \ ./io.d \ ./log.d \ ./main.d \ ./messenger.d \ ./player_turn.d \ ./pregame.d \ ./science.d \ ./special_actions.d \ ./special_cards.d \ ./trade.d \ ./util.d \ ./view.d \ ./war.d \ ./wonder.d # Each subdirectory must supply rules for building sources it contributes %.o: ../%.c @echo 'Building file: $<' @echo 'Invoking: GCC C Compiler' gcc -O3 -Wall -c -fmessage-length=0 -MMD -MP -MF"$(@:%.o=%.d)" -MT"$(@:%.o=%.d)" -o "$@" "$<" @echo 'Finished building: $<' @echo ' '