From 06818a49b337ef5d3277ebf6ed0b3f13a88239d3 Mon Sep 17 00:00:00 2001 From: Nathan Vance Date: Mon, 27 Jul 2015 19:15:59 -0400 Subject: Updated to work with gcc 5.X --- 7w.h | 110 +++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 110 insertions(+) (limited to '7w.h') diff --git a/7w.h b/7w.h index b7be4dd..a8eb357 100644 --- a/7w.h +++ b/7w.h @@ -57,3 +57,113 @@ #define RED 31 #define ESC '\1' + +//Here we place all declarations: +void trade_set(int player, int trade[3][GOLD]); +int* trade_gettradables(int player, int direction, int ret[GOLD + 1]); +int data_getgold(int p); +int* data_gettradables(int p, int ret[GOLD+1]); +int get_trade(int player, int type, int direction); +int* get_science(int player, int science[3]); +int data_potentialvps(int p, int era, int card); +int data_gettotvps(int p); +int military_might(int player); +int data_getnext(int p); //next recipient of the hand +int data_getwonderstages(int p); +void data_discard(int p, int card); +void data_build(int p, int card); +int weight_buildcard(int era, int card, int player); +int* weight_buildwonder(int player, int ret[3]); +int* ai_trade(int player, int era, int card, int ret[3]); +void write_trade(int player, int tradel, int trader); +int* getdeck(int era, int numplayers, int *ret); +void shuffle(int *deck, int n); +int* trade_buffer(); +void war(); +void special_action(int player, int wonder, int stage); +void write_purchase(int player, int era, int card, int type); +void haltError(char *message, int num); +void endgame(); +void halt(); +int* data_getplayerdat(int p); +int science(int player); +int* cards_getcost(int era, int card, int ret[NUMRESOURCES]); +int gettypecolor(int type); +int* cards_getcoupons(int era, int card, int ret[4]); +int* cards_getcouponed(int era, int card, int ret[4]); +char* cards_specialmessage(int era, int card, char ret[200]); +int* get_special(int era, int card, int player); +void io_init(); +void cards_init(); +void data_init(int num_players); +void player_turn(int player); +void ai_turn(int player); +void data_endturn(); +void data_setai(int p); +int* pregame(); +int* data_gethand(int p, int ret[7]); +int data_getera(); +void data_buildwonder(int p, int card); +int data_numcards(int p); +int data_canafford(int p, int era, int card); +int data_getnextwonderstage(int p); +int data_hasbuiltname(int p, int era, int card); +int wonder_numstages(int player); +int data_numbuilt(int p); +void postmessage(char* message); +void clearmessage(); +int postoptions(int x, int y); +int trade_routine(int x, int y, int player); +void trade_commit(int player); +void data_spendfreebuild(); +int postyn(int x, int y, char *message); +int* get_intarray(int size); +int* data_getdiscards(int ret[150]); +void data_deletediscard(int era, int card); +void posthelp(); +int data_isai(int p); +void data_setfreebuild(int p); +int view_refresh(int focus, int cursor, int player, int mode); +int data_getdefeats(int p); +int data_hasbuilt(int p, int era, int card); +void data_addgold(int amnt, int p); +void io_printcolor(int x, int y, int color, char *s); +int* print_wonder(int x, int y, int player, int cursor, int ret[2]); +int print_wondersmall(int x, int y, int player, int selected, int dir); +int io_printhand(int x, int y, int player, int cursor); +int io_printcard(int x, int y, int wonder, int stage, int player); +void printmessage(int x, int y, int width); +int data_geteast(int p); +int data_getwest(int p); +int write_history(int player, int x, int y); +int data_getdir(int dir, int p); +void data_adddefeat(int p); +void data_addvictory(int p); +int data_numplayers(); +int data_haswonderstage(int p, int wonder, int stage); +int* cards_getproduction(int era, int card, int ret[NUMPRODUCTS]); +char* cards_getname(int wonder, int stage, char ret[40]); +char* getname(int res); +int cards_gettype(int wonder, int stage); +int data_getwonder(int p); +int data_getwonderside(int p); +void io_printborder(int x, int y, int width); +int io_printtext(int xorigin, int y, int width, char* text); +void io_printname(int x, int y, int era, int card); +int data_getwonderstages(int p); +int data_getgold(int p); +char* cat(char a[], char b[]); +char* itoa(int i); +int io_getkey(); +void io_clearscreen(); +int* data_getbuilt(int p); +void io_printplain(int x, int y, char *s); +int* data_getdefinites(int p, int ret[GOLD]); +int** data_getindefinites(int p); +int data_gettotvps(int p); +char* get_chararray(int size); +void data_freebuild(int p, int e, int card); +void data_distributewonders(); +int print_cards(int x, int y, int *cards, int cursor); +void Log(char *message); +int io_printdiscards(int x, int y, int player, int cursor); -- cgit