Darkflame Lego Universe: switch user faction
In a DarkFLame Lego Universe game server, a player can be a member of only one faction. You choose this early on in the game (maybe 2 hours into the gameplay). Each account can have up to 4 characters to play with, so you can play a full game with each faction.
What I have written is therefore not necessary for any user to be able to play every aspect of the game. It's overkill, and absurd, and silly. I did it because I can. And for those of you who have nothing better to do, can follow in my footsteps.
I have added two functions to dlu_lib which lets an admin adjust the factions on a user account.
I added function set_char_factions() which adjusts the bare "is sentinel" flags stored on a character. Here is an example usage:
cons = dlu_lib.Connections(use_db = True, char_id = 203) cons.set_char_factions(["sentinel", "paradox"], True)
To remove faction(s), pass False as the second parameter.
cons.set_char_factions(["assembly"], False)
The second function sets the primary faction for a character. This affects which tokens get dropped as loot.
I don't have a solution yet for adjusting existing tokens into a different faction's tokens, or for an in-game converter.
Additional notes
Some of the server game code checks in a particular order if the player has various faction flags. If you were to give a character the completed missions for both "Join Assembly" and "Join Paradox," the tokens that would drop would be only assembly. Assembly is first in that list.
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