This is intended to be a living list of mods that sound interesting but don't quite make the cut for essential mods.
Interesting mods for Mineclonia
These sound interesting. Some of these I have investigated or used or even contributed to. These are listed in no particular order, but probably in order than I came across them.
Inventory admin
This lets an admin view and change inventory of other players. Haha, like the stadium guards checking those clear bags! This is from the same guy who wrote inventory_pouches, so it must be good! I haven't actually tried this one; I haven't needed to moderate players' inventories.

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Extra Woolstuff
In case I want to add stairs and slabs made of wool. I haven't wanted those in my worlds yet, but I might. Same guy as Inventory Admin above! I like his work.

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Protector
This sounds like the big, popular protection mod. I haven't needed protection on my servers because we have live moderators, but if I needed this, I would check this out first.

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Magicsquare
I like this one, and use it on a few servers, but it's not essential. It would simplify survival games, for moving animals around, but I can play without it if I had to. It is a rapid replacement of its slightly earlier version known as "mobcrate." When I use this, I use my own fork with patches which have not yet been merged into upstream.
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Invisiblocks
From TenPlus1 again (like Protector), this mod sounds more useful for creative mode, when making a game or puzzle map or something. The mob wall item works with Mobs Redo but not Mineclonia mobs. I wouldn't even want to waste my time asking Mineclonia devs to support it because it's not related to Mineclonia directly so they'd decline immediately. The invisible barrier and invisible light blocks are pretty great though.
I love this idea and implementation, but it's not directly related to survival gameplay, so it's hardly essential. Man, if I could get the MCL animals to obey the mob walls, I probably would put this on my survival servers. But fences work too (minus the mobs lag-jumping over them).

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Ancient Stuff
A random idea from another supercreator michi16bit: some more armor and tools with a cool design!

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Italian Food for VoxeLibre
I helped this author with some mineclonia-related modding questions. I personally don't see the need for a million food mods in my survival worlds, but if I start adding any, I would start here.

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Automatic Storage & Retrieval System
This adds a nifty way to throw tons of items in a single location and you can sort and search. You wouldn't to track individual boxes anymore. This works in Mineclonia, but it doesn't quite fit with the style of gameplay for it.


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Whiter List (whitelist)
This uses a file in the world directory to manage a whitelist of users who can join the world. If I need this feature, this is the one I would use. There are a host of alternatives but this one uses a local file which appeals to me, instead of mod storage which is more obtuse to manage.
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Bulldozer
Obvious. It has no recipe, because it's so powerful, so it is for creative mode only.

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Updates
Crafty fonts (crafty_fonts)
added 2026-04-16
This adds familiar pixel fonts for any Luanti game. This helps the immersion in Mineclonia! The fonts get used automatically by the game when the mod is enabled for your world.

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